

Add engine and WADs (game files) in launcher. Install launcher i.e ZDL (Windows/Linux) or SSGL (Windows/Linux/MacOS) Get Project Brutality from GitHub by pressing Code -> Get ZIP. Brutal Pack V9 Johnny Doom Smooth Doom Brutal Doom v21 Test Project Brutality 3.0 Test. I've never written an error report before, so i apologize if this is not where im supposed to put it or if its not incredibly helpful when trying to fix the issue. Get Ultimate DOOM ( GOG or Steam) or DOOM 2 ( GOG or Steam) or FreeDoom (Free) Install LZDoom or GZDoom. Disabled by default, available in DoomVisor HUD Options. Remember, I don't create this mod, I don't know who created it, I just edited it to add a few things, give it more definition and a variation. I tested it on Delta Touch, GzDoom, Zandronum, etc etc etc.
Doom project brutality 3.0 hud doom visor how to#
this is likely user error but i have no idea how to fix it) You will get a zip file, inside there will be a folder with 2 options for each color, making a total of 8 pk3 files, you only have to choose 1. PB 3.0 just has a single WAD, the only thing else I activated were the maps and the HUD, but one. (ive disabled all mods except UDV to test the flashlight, and it still didnt work. Edit: the PB 3.0 package contains a bunch of integral submods, it seems (based on the config menus I've seen), so chances are if there's some feature in particular that seemed significant to you it's probably some independent mod that is baked in. When trying to use the UDV flashlight, it clicks and alerts monsters like normal but the light doesnt show up. Im using hardware renderer which should mean OpenGL, dynamic lighting is on, and modded in flashlights work. It's compatible with Vanilla Doom and lots of mods : BeautifulDoom, HardDoom, SmoothDoom, ComplexDoom Clusterfuck, Project Brutality 3.0, BrutalDoom64, BrutalDoom:BlackEdition and Brutal Doom v21 (+ some addons like tomtefars extension 1.8b, mutators1.5.4, D2016Arsenal). With the pistol out^ half the time it does that and removes the current ammo loaded for the entire level, while the other half of the time it only bugs out the names of the guns and makes it so im never warned when ammo is low.Īs for the flashlight issue, im stumped. With project brutality, any time the pistol is equipped it permanently breaks the weapon display.
